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Title: | Análise do jogo “Life is Strange” e suas potencialidades de interação com o sujeito-leitor/ jogador |
Other Titles: | Analysis of the game Life is Strange and its potentials of interaction with the subject reader/ player |
Keywords: | Multiletramentos Jogos digitais Formação do leitor Multiliteracies Digital games Formation of reader |
Issue Date: | 2020 |
Publisher: | Universidade Federal de Campina Grande |
Citation: | LIMA, I. V.; FERREIRA, H. M. Análise do jogo “Life is Strange” e suas potencialidades de interação com o sujeito-leitor/ jogador. Revista Leia Escola, Campina Grande, v. 20, n. 1, p. 41-61, 2020. DOI: http://dx.doi.org/10.35572/rle.v20i1.1711. |
Abstract: | With the popularization of electronic games as a cultural product, new research have found different ways of analyzing this object of study, crossing barriers with regards to pedagogic possibilities. In this sense, is intend to analyze the potentialities of working with digital games can bring to the perfecting of skills related to multiliteracies on the part of the reader/player students on a classroom, according to concepts discussed by Ribeiro (2009), Rojo (2012), Xavier (2013), Dionísio (2005, 2011) among others. The analysis will be performed by using screenshots from the game Life is Strange, in order to observe its structural, textual and interactional aspects. From the study, was possible to consider that games require from the players specific skills to ensure quality of interaction, providing substantial contributions to the formation of readers, since read/play demands diverse game knowledge but, mainly, knowledge about the social uses of the different languages and their effects of meaning. |
URI: | http://repositorio.ufla.br/jspui/handle/1/46934 |
Appears in Collections: | DCH - Artigos publicados em periódicos DED - Artigos publicados em periódicos DEL - Artigos publicados em periódicos |
Files in This Item:
File | Description | Size | Format | |
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ARTIGO_Análise do jogo “Life is Strange” e suas potencialidades de interação com o sujeito-leitor jogador.pdf | 1,41 MB | Adobe PDF | View/Open |
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